Historic Spaces and Architectures in Videogames: Editorial
Manuel Saga
Mass Media and the postmodern urban experience. From Metropolis to Blade Runner; from cinema to virtual reality
Luis Miguel Lus Arana
Conpsumptionscapes: videogame stereotypes and Latin-American cities environments. Case: Uncharted 3: Drake’s Deception / Uncharted 4: The Thief End
Claudio Rossi
Aesthetic uses of the past and limits in the reconstruction of historical spaces inside a videogame
Alberto Venegas Ramos
Spanish colonial architecture as selective authenticity in historical digital games
Federico Peñate Domínguez
Urban archetypes applied to the study of cities in historic contemporary fictions. Symbolic urban structures in Age of Empires III and Bioshock Infinite
Professors, Charlatans, and Spiritists: The Stage Hypnotist in Late Nineteenth-Century English Literature
Juan Marcos Bonet Safont
The Indelible Markers of Twentieth-Century Spanish Antifeminism
Teresa María Ortega López, Nuria Félez Castañé
Physical Violence, Public Violence: Searching for Mechanisms of Social Domination
Rafael Micó Pérez
Past, present and future of Virtual Reality: Analysis of its technological variables and definitions
Adriana Paíno Ambrosio, Maribel Rodríguez Fidalgo
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