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Urban Exploration Game – An EPS@ISEP2022 Project

  • Autores: Lina Blaschke, Bram Blauw, Chloé Herlange, Anita Pyciak, Jakob Zschocke, Abel José Duarte, Benedita Malheiro, Cristina Ribeiro, Jorge Justo Martín, Manuel Silva, Paulo Ferreira, Pedro Guedes
  • Localización: Proceedings TEEM 2022: tenth International Conference on Technological Ecosystems for Enhancing Multiculturality / coord. por Francisco José García Peñalvo, Alicia García Holgado, 2023, ISBN 978-981-99-0941-4, págs. 586-596
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • Tourists nowadays tend to avoid tourist traps and are looking for engaging ways to explore cities in the limited time they have.Standard options to explore cities seldom offer a combination betweenefficiency and fun. Furthermore, a search for an exploration city appreturns an unlimited supply of lookalike websites and apps, all claimingto be the best. This paper reports the development of QRioCity, an efficient and exciting way to explore cities, by the “Dragonics” student team.QRioCity offers users the option to sign up for a playful tour through thecity of Porto using a public kiosk with an interactive touchscreen. Thereis no limit to the number of teams playing simultaneously nor there is need to provide personal data. The teams are led through the city usingclues and are proposed assignments, like scanning QR codes, to earnpoints. At the end of the game, every team receives discount couponsfor local shops or stores depending on their score, even when they playalone. This way QRioCity helps tourists enjoying the local city life whileoffering municipalities a chance to strengthen their local economy.


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