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Innovative approaches to learning foreign languages: The impact of virtual reality on overcoming the language barrier

    1. [1] Universidad de Jaén

      Universidad de Jaén

      Jaén, España

    2. [2] Borys Grinchenko Kyiv University
  • Localización: Gamification and Augmented Reality, ISSN-e 3008-9093, Vol. 3, Nº. 0, 2025 (Ejemplar dedicado a: Gamification and Augmented Reality)
  • Idioma: inglés
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  • Resumen
    • The study is aimed at highlighting the peculiarities of using virtual reality in the educational practice of learning foreign languages. The study uses an economic and statistical method to assess the dynamics of the virtual reality market in education and forecast its development until 2029, as well as graphical display methods to visualize changes in interest in VR and market trends. The content analysis was used to systematize the advantages and disadvantages of VR in language learning, the comparative analysis method to correlate different VR platforms, the logical generalization method to summarize information about the functionality of the platforms, and the systematization method to formulate the advantages and disadvantages of using virtual reality in the process of learning foreign languages. The study found that the use of virtual reality in education has been growing rapidly over the past ten years, and the COVID-19 pandemic has spurred this active development


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