This paper explores the learning in Metaverse as virtual reality system findings educational possibilities from real world. The Metaverse concept is familiar to us from virtual worlds.
However, the concept of a learning virtual universe is new, and asks for a carefully cognition study about the relationship between the mind and the digital technology (Gibbs, 2007). The first question is the merit of the virtual world learning. Is it possible to teach with the metaverse and is it desirable? The second question is the choice of the metaverse´s kind.
In fact, to choose the best reality simulation, it is necessary to know how the human mind changes with the technology influence. The digital generation or net generation (Tapscott, 2008) is an example of this question. Which kind of Metaverse should we pick up for them: a simulation of school or a complete different learning universe? Doing those specifics questions could be possible to propose an educational game with several themes. Finally, this paper will consider the virtue of this modality of education and its best kind of application
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