The main particularity of gesture-based learning is that users interact in the learning process in the same way as they interact in thenon-digital world. It can also support kinesthetic pedagogical practices to benefit users with strong bodily-kinesthetic intelligence.However, without proper assistance or guidance, the performance of gesture-based learning is usually not satisfied. To cope withthis problem, the aim of this paper is to propose a concept map-oriented approach with a gesture-based learning system in thebasic engineering circuit course. There were ninety-three participants in the experiments designed with the three learningapproaches: concept map-oriented gesture-based learning, conventional gesture-based learning, and traditional e-book learning. Theexperimental results showed that the concept map-oriented learning approach with the gesture-based learning system increased thelearning performance of the students in the basic engineering circuit course more than traditional e-book learning and theconventional gesture-based learning approach did.
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