This article describes some planning techniques which have been implemented in the programs of “AT Humboldt”, the champion in the Simulator League of RoboCup97. The Simulator League is based on the virtual real-time environment “Soccer Simulator”. It is shown how cooperative behavior can emerge without communication. Furthermore we explain our treatment of the trade-off between plan stability and plan adaption using an BDI-approach
© 2001-2026 Fundación Dialnet · Todos los derechos reservados