The development of a robotic system interacting with a human instructor requires not only highly-skilled sensorimotor coordination and action planning but also the capability of communicating with a human being in a natural way. A typical application of such a system is interactive assembly. A human communicator sharing a view of the assembly scenario with the robot instructs the latter by speaking to it in the same way that he would communicate with a human partner. His instructions can be under-specified, incomplete and/or context-dependent. After introducing the general purpose of our project, we present the hardware and software components of a robot agent necessary for interactive assembly tasks. The architecture of the robot agent is discussed. We then describe the functionalities of the cognition, scheduling and execution levels. The implementation of a learning methodology for a general sensor/actor system is also introduced.
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