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Virtual recreation as a valid scientific representation for raising public awareness

  • Autores: Pablo Sicre González, José C. Ortiz García
  • Localización: Archeologia e calcolatori, ISSN 1120-6861, Nº. 35, 2, 2024, págs. 147-156
  • Idioma: inglés
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  • Resumen
    • Virtual Archaeology is a developing scientific discipline that seeks to open windows into the past. Born from the ‘Seville Principles’, it is a powerful tool in the virtualisation of heritage, promoting a multidisciplinary approach and overcoming professional individualism. A case study is presented on the virtual recreation of the Roman city of Épora in Montoro (Córdoba, Spain) using historical-archaeological and literary data. Virtual reconstruction differs from virtual recreation in its focus on the physical representation of archaeological elements, while virtual recreation focuses on the visual recovery of the past of a specific archaeological site or context, which is not fully or partially confirmed. The study shows how Virtual Archaeology tools and protocols can be improved and highlights the need for specific forums to collectively discuss and improve the discipline.


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