Ayuda
Ir al contenido

Dialnet


Resumen de Virtual Reality for Cognitive Stimulation in the Elderly and Individuals with Disability

Iago Fernández Garrido, Angel Gómez García

  • The recent advances in virtual reality enable the creation of highly realistic and immersive environments. The purpose of this project is to develop a virtual reality tool for cognitive stimulation in the elderly and people with disabilities through gamification. This tool will feature a range of activities, with adjustable difficulty levels and accessibility options. These activities can be combined with a 360º video to create a gymkhana or a circuit, providing users with an engaging and customized experience to enhance cognitive abilities and mental Agility


Fundación Dialnet

Dialnet Plus

  • Más información sobre Dialnet Plus