Santander, España
This work is focused on the design of spatial meshes by the intersection of parallel trihedra (Otero 2000). This work develops methods to composition of spherical isosceles triangles. This issue has been developed before by (Otero 2000) and (Togores 2003) but without developing any software to create and handle spatial meshes.This work carries out this task by 3 ways: 1º by using pre-existing families in BIM environment, 2º by creating new families and 3º creating spatial meshes through computer programming.The methodology consists on creating spatial meshes on spherical triangles. These triangles can be isosceles or equilateral and can be grouped to create different shapes. The key of is to find an efficient way to calculate all the nodes and all the bars and replicate this structure all around.To optimize the algorithm and solution it is necessary to characterize the geometry problem. The second part of the algorithm consists on creating the bars and to duplicate them, so at this point the algorithm has to be efficient to create a solution in a reasonable time.
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