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Game-Based Learning in Wine Education

    1. [1] University of San Francisco
  • Localización: Journal of hospitality and tourism education, ISSN 1096-3758, Vol. 34, Nº. 3, 2022, págs. 210-215
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This quantitative wine aroma educational study was conducted to evaluate whether hospitality student participants (N = 154) had enhanced engagement levels and interest in learning more about wine when participating in wine aroma wheel game-based learning (GBL) activities versus those who participated in traditional learning-based wine aroma lectures. Study findings indicated that GBL activities yielded a higher level of interest in learning more about wine aromas and suggested that the participants preferred learning about wine aromas in a social context and enjoyed learning about wine in the company of others. GBL activities indicated a significantly higher intention to conduct business with the subject’s winery than those who participated in the lecture-style wine aroma educational activities on site.


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