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Serious Game Design Using Good Video Game-Based Learning Principles and the Knowledge Generation Model for Visual Analytics

    1. [1] Universidad de Guadalajara

      Universidad de Guadalajara

      México

  • Localización: Revista Iberoamericana de Tecnologías del Aprendizaje: IEEE-RITA, ISSN 1932-8540, Vol. 17, Nº. 1, 2022, págs. 21-30
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This article aims to improve learning by proposing a process to design a serious game as an environment where the player deduces knowledge through the challenges of the game, using the knowledge to be acquired as a strategy. The proposed process is a combination of the Good Principles of Learning based on video games and the Knowledge Generation Model for Visual Analytics. Taking into account the proposed method, a design will be generated that uses the game mechanics to collect data, measure and evaluate the change in player behavior within the game in relation to the different game states.


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