Iván Abadía Quintero, Madelayne Morales Rodríguez, Camilo Ortegón Barajas, Juan Vicente Pradilla Cerón, Patricia Madriñán Rodríguez, Andrés Navarro Cadavid
This paper presents the development of Kroster, a serious game created for digital television using multimedia home platform (MHP) technology. The process of game creation is described from both an engineering and design point of view with discussion on various programming and graphical aspects. Some of the requirements for the development of a t-learning game are described, as are the restrictions associated with the TV platform, especially within the MHP development framework.
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