Nowadays a qualitative leap is found in graphic production, a graphic discourse which is encouraged by new technologies and reproduction systems.
There is a change in the visual grammars and we find a hyperinflation of the spreading of the new proposals in the new Information society. We pretend to analyze the drawing as a graphic language and as an effective mean of architecture expression, in a period of 50 years, when different graphic production strategies have been used. The documentary research, identification and cataloguing of the graphical material follow the production of an Atlas, an interactive map space-time is a result.
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