Nelson Todt, Cristina Perna, Heloísa Delgado, Eduardo Campos Pellanda, Diego Freitas Furtadod, Luis Henrique Rolim
This paper aims to analyse the development process of the Globall Football Glossary®. The Globall Football Glossary® is a mobile application developed by the Olympic Studies Research Group (GPEO) of the Pontifical University Catholic of Rio Grande do Sul (PUCRS) for the FIFA World Cup Brazil 2014, aiming to broaden the cultural exchange among supporters and professionals during the megaevent. The application has more than 300 football terms and makes them available in four languages: Spanish, English, Portuguese and Russian. In the first development stage of the application it was used the different methodological steps of the Terminology’s Communication Theory for the definition of its database. As a result, it was created the Football Multilingual Lexicon containing eight semantical fields related to football: arbitration, areas of the field, equipment, act/action, positions, tactics, people e terms of the game. In the second development stage, the use of the terminotics and the concept Learning by Doing resulted in the creation and update of the application. A hybrid application was the choice of the authors made through an online platform for the development of applications called Thunkable. In this sense, the Globall Football Glossary® is characterized as a product that contributed with the academic-scientific legacy of the FIFA World Cup Brazil 2014 as well as timeless since it is updated every edition of the megaevent.
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