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Resumen de Enhancing the engagement of intelligent tutorial systems through personalization of gamification

Carina Soledad González González, Pedro Toledo, Vanesa Muñoz

  • Gamification is the use of game mechanics and strategies in non-game contexts. Currently, gamification is an emergingtrend in many application fields, including education. Many gamification initiatives use points, badges and leaderboards asa way to motivate and incent participants to alter their behavior. Some gamified systems use analytics to measure andmonitor users’ actions and social components to increase the user motivation. Most of them, fails to keep the user involvedover the long term. To solve this problem, the entire gamification process should be considered from a highly personalizedview. In this sense, intelligent tutoring systems (ITS) have the propriety of adaptation to the user characteristics. Moreover,ITS have been shown to improve student achievement and enhance learning, but one of the main problems found is theinappropriate use of these systems by the students, perhaps due to boredom, lack of interest or motivation and monotony.So, in this paper we present gITS, a conceptual architecture proposal for an ITS that includes gamification elements as keycomponents of the system. Furthermore, we analyze typical gamification approaches, highlighting some issues that shouldbe considered when designing gamification systems.


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