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Gamers and gaming context: Relationships to critical thinking.

  • Autores: Sue Gerber, Logan Scott
  • Localización: British journal of educational technology, ISSN 0007-1013, Vol. 42, Nº. 5, 2011, págs. 842-849
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • Gaming is purported to hold promise for education, in part, because it is thought to develop 21st century skills such as critical thinking. To date, there has been a dearth of generalisable research investigating the relationship between gaming and critical thinking. Results of a survey of 121 adults found that gamers and non-gamers do not differ significantly on critical thinking dispositions. However, gamers who play strategy games scored higher on actively open-minded thinking than did other types of gamers. In addition, low compared with high involvement in the gaming community was associated with higher open-minded thinking. Implications for educators and for further research are discussed. [ABSTRACT FROM AUTHOR]


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