Ayuda
Ir al contenido

Dialnet


Preseason Workload Volume and High-Risk Periods for Noncontact Injury Across Multiple Australian Football League Seasons

  • Autores: Marcus J. Colby, Brian T. Dawson, Jarryd Heasman, Brent Rogalski, Michael Rosenberg, Leanne Lester, Peter Peeling
  • Localización: Journal of strength and conditioning research: the research journal of the NSCA, ISSN 1064-8011, Vol. 31, Nº. 7, 2017, págs. 1821-1829
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • The purpose of this study was to assess the association between preseason workloads and noncontact injury risk in Australian football players. Individual player injury data were recorded over 4 full seasons (2012–15) from one professional club. Noncontact injury incidence (per 1,000 “on legs” field training and game hours) was compared across the preseason, precompetition, and in-season phases to determine relative noncontact injury risk. Preseason workloads (global positioning system–derived total distance run and sprint distance) and individual (fixed) injury risk factors (age, previous injury history) were incorporated into the analysis. A generalized estimating equation with a binary logistic function modeled potential risk factors with noncontact injury for selected periods across the annual cycle. Odds ratios were calculated to determine the relative injury risk. The (preseason) precompetition phase (19.1 injuries per 1,000 hours) and (in-season) rounds 12–17 (16.0 injuries per 1,000 hours) resulted in the highest injury incidence. Low cumulative total distances in late preseason (<108 km) and precompetition (76–88 km) periods were associated with significantly (p <= 0.05) greater injury risk during the in-season phase. In conclusion, these results suggest players are at the greatest injury risk during the precompetition period, with low preseason cumulative workloads associated with increased in-season injury risk. Therefore, strength and conditioning staff should place particular emphasis on achieving at least moderate training loads during and leading into this phase, where competitive game play is first introduced.


Fundación Dialnet

Dialnet Plus

  • Más información sobre Dialnet Plus

Opciones de compartir

Opciones de entorno