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The effect of sport video gaming on sport brand attitude, attitude strength, and the attitude-behavior relationship

  • Autores: Yongjae Kim
  • Localización: Journal of Sport Management, ISSN-e 1543-270X, Vol. 29, Nº. 4, 2015
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This study examined the impact of repetitive sport video gaming on sport brand attitudes, attitude strength (e.g., attitude accessibility and confidence), and the attitude-behavior relationship. An experiment was designed to demonstrate the attitude-behavior consistency in a hypothetical choice context. The results indicated that repeated exposure to sport video games emulating a real-life sport influences sport attitude and its strength, and subsequently hypothetical choice behavior. The sport attitudes formed on virtual sport experience (e.g., playing sport video games repetitively) is as accessible and held with the same degree of confidence as those formed on direct experience (e.g., watching a sport on TV). The findings also confirmed the moderating effect of attitude confidence on the attitude-behavior relationship


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