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Historic heritage and computer simulation resources: the Dante Alighieri square case in Caxias do Sul, Brazil

  • Autores: A. Cattani, A. Antoniazzi
  • Localización: IX Congreso Internacional de Rehabilitación del Patrimonio Arquitectónico y Edificación: (9. 2008. Sevilla), Vol. 1, 2008, ISBN 978846123459z, págs. 205-210
  • Idioma: español
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • Raising the awareness of architecture students to the possibilities of recycling, re-qualification and rearchitecture has been shown to be important in training future professionals for working in this area of the profession. In this sense, knowledge of the previous conditions of the site of intended intervention takes on greater importance, since it can offer important insights for preparing new proposals, whose references may be based on earlier aspects. Equally, recording the evolution and transformations undergone by a building or urban area can also raise the awareness of clients and other users to the importance not just of preserving heritage, but also of its importance in constructing a memory of the place. One of the approaches in the Architecture and Planning laboratory discipline on the Caxias do Sul University Architecture Course deals precisely with this question: raising students� awareness of the possibilities of intervention in historical places. The work focuses on defining the historical transformations undergone by Dante Alighieri Square in Caxias do Sul city centre. Since 2006, computer simulation resources have been used to develop research which seeks to recover the historical elements of this important urban space in the various stages of its transformation. The programmes used vary according to student preference and ability, concentrating on AutoCAD, Arqui3D, 3D Studio MAX 8, SketchUp and Blender. All these modelling systems provide results that can be brought together using 3D Studio Max 8. Having defined an historical timeframe, it is possible to create an animated virtual tour of the square, which allows the elements of this urban space to be observed from the period under consideration. Rapid prototype programmes are expected to be used for making models in the second semester of 2007. The results obtained so far indicate the viability of employing a variety of modelling programmes in this type of historical data recovery which, allied with resources such as interactive digital animation, contribute to raising the awareness both of future professionals for professional practice in the field of recycling and re-architecture, and also of clients and the general public to the relevance and viability of interventions in which original elements of pre-existing buildings or urban spaces can be taken into account


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