In this research, we used multimedia and computer-aided educational facilities to design a life sciences curriculum. The objective of this curriculum is to introduce and explore the mysteries of life. In daily life, children always feel curious and sometimes dubious about many aspects of life. However, at present, very little educational material for life science is available. The present teaching system was designed to guide 10 to 14 years old young students from the basic all the way through to a detailed understanding of life functions. Structurally, the software package comprises four individual theme areas, namely “What is life?”; “The birth of life”; “The inheritance of life”; and “The progress of life”. Each theme area contains three sections. The “What is life?” section includes a definition of life, details the structure of human bodies, and explains how life is created; the “Birth of Life” illustrates the structure of sperm and eggs, and explains fertilization, and the formation of a fetus; the “Inheritance of Life” includes an introduction to DNA, and introduces some sexual and asexual organisms; finally, the “Progress of Life” illustrates human evolution and specialization. Each section brings together animation, pictures, images, sound, and written words to educate and to create numerous virtual simulations. The effect is a multifaceted educational experience.
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