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Resumen de Using Java: life after containers and layout managers: part 1

Prithvi Rao

  • In a previous :login; article I presented the use of Layout Managers to facilitate writing Graphical User Interfaces (GUIs) in Java. The motivation for this was, in part, the increasing popularity o GUI-based client-side applications.

    In the electronic-commerce domain, for instance, the canonical n-tiered architecture often relies on a "thin" client that can be a GUI-based Java program. This does not imply that the console-based paradigm is being abandoned; it suggests that using GUI applications permits more suitable semantic format for expressing a product's capability. An example of this is the merging of two database queries from two different databases. In this example a user may prefer to click and drag icons to merge these queries, as opposed to typing them at a console.

    In this article I will present a brief background on containers and layout management and proceed to discuss the use of panels, frames, menus, and dialogs. I will present the use of layout of a container. In part 2, I will go on to present examples of how to handle menus and dialogs.

    Although the Java Swing class obviates the need to know the details of using these Abstract Windowing Toolkit (AWT) components, it is useful to understand the work on which Swing is based.


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