Interactive Media Art has been scrutinized under several approaches. It is though hard to achieve consensually a clear definition or conceptualization of this term. What I propose here is to follow a case study of an institution, the Center for Art and Media Karlsruhe, whose contributions for the development of this art form are unique and represent a continuous and profound achievement to the art world. At the same time this research calls the attention for another way to look at the developments of Interactive Media Art by considering the institutional investment in the production of art. Simultaneously I will show that there is a pragmatical, educational and pedagogical line of research in the history of Interactive Media Art that has not received much attention until now.
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