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Play Buddies or Space Invaders? Players� Attitudes Toward In-Game Advertising

  • Autores: Karolien Poels, Wim Janssens, Laura Herrewijn
  • Localización: Journal of advertising, ISSN 0091-3367, Vol. 42, Nº 2-3, 2013, págs. 204-218
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • This article investigates beliefs that players of digital games hold toward the practice of in-game advertising (IGA), referred to as �attitudes toward in-game advertising� (AttIGA). The hedonic nature of IGA is the strongest, positive predictor of AttIGA. Beliefs about IGA as a means to lower games� prices contribute positively, and beliefs about fostering materialism contribute negatively to AttIGA. Further, the relative importance of the belief factors determining AttIGA relates to the playing frequency of role-playing games and racing games. The results contribute to theory building and practical considerations of digital games as an important yet underutilized advertising medium.


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