págs. 1-18
Virtual skeletons and digital muscles: an experimental bioarchaeological approach to the pre-Hispanic production of millstones (Tenerife, Canary Islands)
Jared Carballo Pérez, Norberto Marrero Gordillo, Alberto Lacave Hernández, Matilde Mercedes Arnay de la Rosa
págs. 19-37
Application of real-time rendering technology to archaeological heritage virtual reconstruction: the example of Casas del Turuñuelo (Guareña, Badajoz, Spain)
Esther Rodríguez González, Josep Ramon Casals Ausió, Sebastián Celestino Pérez
págs. 38-53
From the cave to the virtual museum: accessibility and democratisation of Franco-Cantabrian Palaeolithic art
Miguel García Bustos, Olivia Rivero Vilá, Paula García Bustos, Ana María Mateo Pellitero
págs. 54-64
A digital botanical garden: using interactive 3D models for visitor experience enhancement and collection management
págs. 65-80
The process of digital fabrication and 3D printing as a tool in the study of heritage pathologies: Carcabuey Castle (Cordoba)
Pablo Manuel Millán Millán, Celia Chacón Carretón, Cristian Castela González
págs. 81-94
Abandoned rural pre-industrial heritage: study of the Riamonte mil complex (Galicia, Spain)
Pablo Xosé Pouso Iglesias, Gustavo Arcones Pascual, Santiago Bellido Blanco, David Villanueva Valentín-Gamazo
págs. 95-109
Photogrammetric state of degradation assessment of decorative claddings: the plasterwork of the Maidens' Courtyard (The Royal Alcazar of Seville)
Marta Torres González, Elena Cabrera Revuelta, Ana Isabel Calero Castillo
págs. 110-123
págs. 124-144
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