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Understanding L2 Use in MMOGs: A linguistic Framework of digital gaming

  • Autores: Karim Ibrahim
  • Localización: Foreign language annals, ISSN 0015-718X, Vol. 55, Nº. 4, 2022, págs. 1169-1187
  • Idioma: inglés
  • Texto completo no disponible (Saber más ...)
  • Resumen
    • The L2 learning potentials of massive multiplayer online games (MMOGs) have been established in various studies; however, the fine-grained dynamics of digital game-based L2 learning are yet to be uncovered. A potential cause of this limitation is a limited understanding of the interconnected, situated, and dynamic nature of digital gaming as a context for L2 use and practice. To shed light on this underexplored research territory, the present study adopts a theoretical approach to conceptualizing digital gaming in MMOGs as a dynamic, multilayered context for L2 use and practice. Informed by multidisciplinary research on digital gaming, and framed in Activity Theory, this paper proposes a dynamic and ecological linguistic framework of digital gaming activities in MMOGs. The framework conceptualizes digital, game-based L2 practice as a dynamic process of drawing on available linguistic and semiotic resources to learn a game rules and manage gameplay. The paper also applies the framework as an analytical lens to an existing study to demonstrate its merit for current and future research and discusses it implications for future research and practice.


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