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Network traffic characterisation, analysis, modelling and simulation for networked virtual environments

  • Autores: Juan Luis Font Calvo
  • Directores de la Tesis: José Luis Sevillano Ramos (dir. tes.)
  • Lectura: En la Universidad de Sevilla ( España ) en 2019
  • Idioma: inglés
  • Número de páginas: 202
  • Tribunal Calificador de la Tesis: Juan José Serrano Martín (presid.), Carlos León de Mora (secret.), Antonio Abad Civit Balcells (voc.), Elena Karatza (voc.), Juan Antonio Gómez Pulido (voc.)
  • Programa de doctorado: Programa de Doctorado en Ingeniería Informática por la Universidad de Sevilla
  • Materias:
  • Enlaces
    • Tesis en acceso abierto en: Idus
  • Resumen
    • Networked virtual environment (NVE) refers to a distributed software system where a simulation, also known as virtual world, is shared over a data network between several users that can interact with each other and the simulation in real-time. NVE systems are omnipresent in the present globally interconnected world, from entertainment industry, where they are one of the foundations for many video games, to pervasive games that focus on e-learning, e-training or social studies. From this relevance derives the interest in better understanding the nature and internal dynamics of the network tra c that vertebrates these systems, useful in elds such as network infrastructure optimisation or the study of Quality of Service and Quality of Experience related to NVE-based services. The goal of the present work is to deepen into this understanding of NVE network tra c by helping to build network tra c models that accurately describe it and can be used as foundations for tools to assist in some of the research elds enumerated before. First contribution of the present work is a formal characterisation for NVE systems, which provides a tool to determine which systems can be considered as NVE. Based on this characterisation it has been possible to identify numerous systems, such as several video games, that qualify as NVE and have an important associated literature focused on network tra c analysis. The next contribution has been the study of this existing literature from a NVE perspective and the proposal of an analysis pipeline, a structured collection of processes and techniques to de ne microscale network models for NVE tra c. This analysis pipeline has been tested and validated against a study case focused on Open Wonderland (OWL), a framework to build NVE systems of di erent purpose. The analysis pipeline helped to de ned network models from experimental OWL tra c and assessed on their accuracy from a statistical perspective. The last contribution has been the design and implementation of simulation tools based on the above OWL models and the network simulation framework ns-3. The purpose of these simulations was to con rm the validity of the OWL models and the analysis pipeline, as well as providing potential tools to support studies related to NVE network tra c. As a result of this nal contribution, it has been proposed to exploit the parallelisation potential of these simulations through High Throughput Computing techniques and tools, aimed to coordinate massively parallel computing workloads over distributed resources.


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